Reduce Superscroll Cost in Revelry Point Shop

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e900003

Active member
Jul 19, 2018
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Taiwan
Same of title,
Aries have added Revelry point shop in now, and Super scroll moved to this shop,
But now super scroll requirement is too expensive for Revelry point,
so my suggestion is:
need reduce revelry point requirement to 15-25,
since boss entry is base on account, and only have 1-3 point for per earlygame boss.

I know Super scroll is nice scroll in game, and try to resolve Monster park problem,
but need thinking its too hard to get,
and its hard for newbie to get Super scroll without buying from other player.

Your thinking?
 
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leovalorie

Member
Dec 20, 2020
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Ho Chi Minh City, Vietnam
I agree with the idea of reducing the price of Super Scroll in Revelry Shop.

For me, there are 3 major purposes/issues of super scrolls:

1. Super Scroll serves as the completion scroll for items that have been applied with mchaos (with a decent mcs score). I think it is quite unreasonable to spend tripple the amount of the dp (compared to the old price of SS on the market) just to get the same result. Thus, the current price for this purpose is unreasonable.

My personal rant: People may think that 100dp a box of Super Scroll (I'm using vcube price) is not that much. However, even mildly-funded players (I'd say those with an interval donation of 2-2.5k/week, not counting all the possible profits ingame) may coil when they think of sacrificing a stack of vcubes (1k dp) just to +13 their newly mcs-ed hat (And pray to the gods they can 17 stars it without burning another 1k and getting tilted).

2. Super Scroll serves as the time gate for newer players that restricts their progression. The thing is that there might be enough time gates for newbies at the moment already, which are, but not limited to:
+ The lack of efficient maps for super early game farming. (Go ahead and farm Crilias at 8k stat, which is the stat u should start to care about Super Scroll until you get to 30k)
+ The scarcity of mcs/inno buyers for mp/fpq farmers. (The shortage in supply of completion scrolls like SS will discourage crafters to build their own items)
+ Guildless lone wolves due to personal communication issues (Tolerable, not everyone is outgoing enough).
+ Cubing (Reasonable, necessary, no comment).
Therefore, another time gate, which is the removal of SS from MP alongside with the price of Super Scroll in Revelry Shop, isn't necessary at this point.

My personal rant: Aries is a private server, which is more or less a community project per a pro once said. We need to build our own playerbase cuz we don't have the fund and legality to perform official marketing strats. The only thing we can do is to make this playerbase naturally grow through appealing contents. And the increase or decrease in the playerbase reflects that fact heavily.

I will jump straight to the point, more new people, more potential whales, more potential buyers, more items potentially sold. The server lives. Everyone's happy.
Too many time gates for newbie in a private server isn't that appealing to me not gonna lie. A newbie as of right now compared to last Dec when I came back to Maple, I have to admit the current Aries is more of a suffocating grind than a rewarding gaming time and communication for them, challenging but unrewarded, or even heavily punished. This is reflected through the first batch of pros quitting temp or perm. My big old guild Escape is officially ded. People are raging in game.

3. The current method of supplying Super Scrolls won't match the demand for this scroll. Take vcubes as an example, cuz same price, same shop, and vcubes are gonna be removed from reward point shop. The demand for vcubes is large, yes, but is it larger than the demand for Super Scroll? Especially when the old method of Super Scroll farming was unlimited and each Super Scroll cost 1/3 of a vcube, which depends on boss runs (like exactly what the Revelry shop is about).

My personal rant: For me, if something with unlimited supply costs 1/3 of another thing with limited supply, I won't put them together in a shop at a same price. You can't just charge basic necessities at the same price as luxurious experience.

Unrelated notes:
This is before vcubes get removed from the reward point shop. I can't imagine how low the expectation from those smegas B> Super Scroll like the current B> Vcubes would be. My friend is more than appreciated if someone sells him 4-5 vcubes whenver he smegas.


My suggestion for SS: Make it cost 1 Revelry Point, but raise the meso needed to use the scroll to Current + 150m (Which is the market price of SS pre-P2). This way, SS is more accessible like pre P2, no one needs to depend on MP and the total expenditure for SS upgrades stays the same with pre-P2.
 
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Aiur

i like purple
Staff member
Nov 10, 2021
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Nova's Dungeon
The increased difficulty in obtaining Super Scrolls is because we wanted players to reconsider the Super Scroll as ONE of the options when scrolling their equipment, as opposed to the ONLY option when seeking an option with the least risk whilst gaining the most power to their arsenal. It was previously far too easily accessible.

Denied.
 
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