IGN: Salz
Job: Dual Blade
Job Level: 275 P100
Best regards
Job: Dual Blade
Job Level: 275 P100
CDR: CoolDown Reduction.
PotentialCDR: Can be obtained from Legendary Potentials on Hats (1 or 2 seconds).
https://strategywiki.org/wiki/MapleStory/Formulas#Skill_Cooldown
For example i have:
- -5% CDR from Mercedes Legion.
- 3 lines ( -2s -2s -1s ) in total -5 second CDR from hat.
- Job: DualBlade.
- Skill: Tornado and Blade Of Destiny
Bug:
- Bug In ams, with the skill have cooldown lower or equal to 10seconds, it only takes 5% CDR per line no matter it is -1s or -2s. Here we got,
1. Blade of Destiny with base cooldown is 10s. The cooldown is 9.5s after CDR% from Mercedes legion. We have -5s in total, so it should be converted to 25% CDR but it only converted to 15% CDR. Final skill cooldown will be: 9.5s * (100%- 3linesx5%)= 8.075s
2. With the skill have cooldown higher than 10 second, the skill will gain full amount of PotentialCDR without conversion even when the skill is lowered below 10 seconds.
Tornado have base cooldown is 12s. The cooldown is 11.4s after CDR% from Mercedes legion. Final skill cooldown will be 11.4s - 5s CDR from hat = 6.4s without conversion.
Desc (GIF) : https://cdn.discordapp.com/attachme...n_Record20200930_154142_00_00_00-00_00_30.gif
What should it really be doing:
So with GMS's formula, -5s CDR my skill should be ,
- Blade Of Destiny's final skill cooldown with base cooldown 10s should be: -5% cd legion merc = 9.5s -> 9.5s * ( 100% - 25%) = 7.125s ( with -5s from hat converted to 25% ).
- Tornado's final skill cooldown with base cooldown 12s should be: -5% cd legion merc = 11.4s -> then the first 1.4 seconds will be reduced normally (to 10 seconds) and the remaining 5-1.4 = 3.6 seconds is converted to 18% reduction, final skill cooldown will be 8.2 seconds
PotentialCDR: Can be obtained from Legendary Potentials on Hats (1 or 2 seconds).
https://strategywiki.org/wiki/MapleStory/Formulas#Skill_Cooldown
For example i have:
- -5% CDR from Mercedes Legion.
- 3 lines ( -2s -2s -1s ) in total -5 second CDR from hat.
- Job: DualBlade.
- Skill: Tornado and Blade Of Destiny
Bug:
- Bug In ams, with the skill have cooldown lower or equal to 10seconds, it only takes 5% CDR per line no matter it is -1s or -2s. Here we got,
1. Blade of Destiny with base cooldown is 10s. The cooldown is 9.5s after CDR% from Mercedes legion. We have -5s in total, so it should be converted to 25% CDR but it only converted to 15% CDR. Final skill cooldown will be: 9.5s * (100%- 3linesx5%)= 8.075s
2. With the skill have cooldown higher than 10 second, the skill will gain full amount of PotentialCDR without conversion even when the skill is lowered below 10 seconds.
Tornado have base cooldown is 12s. The cooldown is 11.4s after CDR% from Mercedes legion. Final skill cooldown will be 11.4s - 5s CDR from hat = 6.4s without conversion.
Desc (GIF) : https://cdn.discordapp.com/attachme...n_Record20200930_154142_00_00_00-00_00_30.gif
What should it really be doing:
Final Skill Cooldown =
- PotentialCDR will not apply if the cooldown after reductions is less than 5 seconds.
- PotentialCDR will apply at the rate of 0.05% reduction for every 0.01 second ( 1s -cd= -5%cd ) of cooldown reduction if the cooldown after reductions is 5~10 seconds. Cooldown cannot be lower than 5 seconds. The conversion happens as soon as the cooldown is lowered below 10 seconds, even if it is due to potential CDR itself.
So with GMS's formula, -5s CDR my skill should be ,
- Blade Of Destiny's final skill cooldown with base cooldown 10s should be: -5% cd legion merc = 9.5s -> 9.5s * ( 100% - 25%) = 7.125s ( with -5s from hat converted to 25% ).
- Tornado's final skill cooldown with base cooldown 12s should be: -5% cd legion merc = 11.4s -> then the first 1.4 seconds will be reduced normally (to 10 seconds) and the remaining 5-1.4 = 3.6 seconds is converted to 18% reduction, final skill cooldown will be 8.2 seconds
- -4s CDR DB:
- -3s CDR DB: https://youtu.be/xEW2e-i9XjY
Buff freezer does not affected Mirrored Image when it should
Desc: Using Mirrored Target will cause losing Mirror Image, but if we have buff freezer then Mirror Image should still be maintained
GMS:
Desc: Using Mirrored Target will cause losing Mirror Image, but if we have buff freezer then Mirror Image should still be maintained
- YouTube
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GMS:
Bug: Mirrored Target not working properly
Desc: The skill only sometimes draws the boss's attack. The skill basically works like Emerald Flower (Supportive) - Wind Archer. But in AMS, if it affects the boss, hitting the boss will change the target back to me.
AMS:
Desc: The skill only sometimes draws the boss's attack. The skill basically works like Emerald Flower (Supportive) - Wind Archer. But in AMS, if it affects the boss, hitting the boss will change the target back to me.
AMS:
GMS:
Sometimes losing decent speed infusion (gloves) buff when entering boss, video show it at 0:02s after i cast Shadow Walker
Desc:
Desc:
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